Player props — short for player propositions — are markets where you bet on an individual player's statistical performance rather than the match result. Instead of predicting who wins, you predict how many shots a forward takes, whether a midfielder commits a foul, or whether a goalkeeper makes more than three saves. Each player prop market focuses on one stat (or a combination) for one named player.
What are player props in football betting?
Player prop markets cover a wide range of individual performance metrics. The market isolates one player and one stat: that player must reach (or not reach) a given threshold for the bet to settle. They are most commonly structured as Over/Under lines or as Yes/No markets.
SlipMix currently focuses on team-level and match-level markets. Player prop conversions are not currently supported.
Player Shots and Shots on Target
"Player Shots Over/Under" predicts whether a named player will attempt more or fewer shots than a given line. Any shot — on target, off target, or blocked — counts.
"Shots on Target" is a stricter version. Only shots that would have gone in if not for the goalkeeper (saved) or that result in a goal count. Shots that miss the target wide or high, or that are blocked by an outfield player before reaching the goalkeeper, are excluded.
Example: "Salah Over 2.5 Shots on Target" — Salah must have 3 or more shots that either are saved by the goalkeeper or result in a goal. A shot that goes wide does not count toward this total.
Player Tackles
Over/Under on the number of tackles a player completes in the match. Defensive midfielders and full-backs typically carry higher tackle lines than attacking players.
Note: different data providers define a "tackle" differently — some count only challenges that successfully win the ball, while others count any challenge attempt. The bookmaker's official data source determines what counts.
Player Passes
Over/Under on total passes during the match. This market is most commonly framed as "completed passes" (passes that reach a teammate), but some bookmakers use "attempted passes" (including those that are intercepted or go out of play). Check the bookmaker's specific definition before placing.
Midfielders and centre-backs typically carry the highest pass lines. Strikers tend to have lower lines.
Player Fouls
Over/Under on fouls committed by a named player during the match. Lines are typically low — 0.5 or 1.5. A player who commits one foul wins Over 0.5. A player who commits zero fouls loses Over 0.5 and wins Under 0.5.
Player Saves (Goalkeepers)
Over/Under on the number of saves made by the goalkeeper during the match. This market is heavily influenced by the expected balance of the game — the weaker team's goalkeeper typically faces more shots.
Lines typically range from 2.5 to 5.5 depending on the match. "Goalkeeper Over 3.5 Saves" wins if the keeper makes 4 or more saves.
Player To Be Carded
A Yes/No market: will the named player receive at least one yellow card or a red card during the match? Settles Yes if any card is shown to the named player during 90 minutes plus stoppage time.
One specific rule to check: if a player receives a second yellow card (which automatically triggers a red), some bookmakers count this as one card event, others treat each yellow separately. Check the bookmaker's terms on multi-card situations.
Player To Score (Anytime Goalscorer)
Will the named player score at least one goal during the match? This is the anytime goalscorer market — one of the most widely available player props. Own goals typically do not count toward this market.
For full settlement rules covering substitutes, non-starters, and late entries, see First Goalscorer and Anytime Goalscorer Explained.
Player To Score or Assist
This market wins if the player either scores at least one goal OR is credited with at least one assist during the match. Either outcome is sufficient — both is also fine. The player only needs to satisfy one of the two conditions.
The assist is credited based on the bookmaker's official data source. What counts as an assist can vary — some providers require a direct pass leading to a goal; others include secondary assists or rebounds.
Player To Score and Assist
Both conditions must occur in the same match: the player must score at least one goal AND register at least one assist. Both must happen — satisfying only one condition loses this market. Odds are significantly higher than "To Score or Assist" precisely because both are required.
Player Headers
Over/Under on headed attempts or headed shots on target by a named player. Most common for aerial-threat strikers and centre-backs who push forward for set pieces.
Player Free Kicks
Over/Under on the number of free kicks a player wins (fouls drawn) during the match. Different from "fouls committed" — this tracks fouls suffered by the player, not fouls they commit.
For goalscorer-specific settlement rules, see First Goalscorer and Anytime Goalscorer Explained. For the full overview of football markets, see Football Betting Markets Explained.
For the basketball equivalent — points, rebounds, assists, blocks, and more — see Basketball Player Props Explained.
Frequently asked questions
What happens if the named player doesn't play? Most bookmakers void player prop bets if the player does not appear in the match at all — meaning they are not named in the starting XI and do not come on as a substitute. If the player comes on as a substitute at any point, the bet usually stands regardless of how many minutes they play. Check individual bookmaker rules, as these policies vary.
Do own goals count for anytime goalscorer? No. Own goals are excluded from goalscorer markets. The player must intentionally score — a goal credited to them by the official match data, not a goal attributed to them because the ball deflected off them into their own net.
What data source determines if a stat counts? Bookmakers use official match data providers — typically Opta, Stats Perform, or similar services. If your own count of a player's tackles or shots differs from what the bookmaker shows, the bookmaker's data provider's number is final. There is no appeals process based on a viewer's personal tally.